Bound Town Project Portable Link

of a world that exists "between" data. It functions as an artistic or perhaps ludic exploration of how information manifests as a habitable environment. Key themes likely include: Liminality

A solo developer creates a "Bound Town" for their game's asset pipeline. Instead of relying on Perforce or GitHub (which charge for large LFS storage), they carry a 4TB portable SSD. The drive contains the engine, the repo, the CI/CD pipeline, and all builds. They can plug into any coffee shop laptop, work offline, and leave no trace. bound town project portable