The Last Of Us Part I Update V1 1 4-rune -

The release of The Last of Us Part I Update v1.1.4-RUNE represents a significant technical milestone in the ongoing refinement of Naughty Dog’s post-apocalyptic masterpiece for the PC platform. Launched in January 2025, this update primarily focuses on integrating advanced upscaling and frame generation technologies to enhance visual fidelity and performance stability across a wider range of hardware. Technical Evolution and Upscaling

: Adds support for Super Resolution and Frame Generation. The Last of Us Part I Update v1 1 4-RUNE

: Resolved a rendering issue that could occur on certain TVs when utilizing NVIDIA DLSS or AMD FSR. The University The release of The Last of Us Part I Update v1

If you own the game legally on PC (via Steam or Epic Games Store), updates are delivered automatically through those platforms. If you are having trouble with the legitimate version, it’s best to check official support channels or the game’s properties in your library for pending updates. : Resolved a rendering issue that could occur

Note: This post examines "The Last of Us Part I" update v1.1.4, codenamed RUNE, covering confirmed patch details, gameplay impacts, technical fixes, balance changes, and what players should expect. Assumptions: this write-up synthesizes typical update categories (bug fixes, stability, quality-of-life improvements, and adjustments) and highlights the kinds of changes players commonly look for after a minor-version release. If you want a version tied to an official patch notes list, say so and I’ll fetch and summarize the exact notes.