: Production buildings (like the Forester's Hut or Sheep Farm) must be within range of a Warehouse or Market Building to store their goods.
: Houses must be within the influence area of public buildings (like Schools, Churches, and Taverns) and sales stands to upgrade. The Hub Concept
Optimization tips and micro-decisions
This organic layout is surprisingly more stable than min-maxed computer-generated blocks because it naturally separates foot traffic.
: If residents' needs aren't met, they may riot and destroy their own houses. Placing Soldiers or Fire Brigades near marketplaces can help mitigate damage during these periods of unrest.
: Production buildings (like the Forester's Hut or Sheep Farm) must be within range of a Warehouse or Market Building to store their goods.
: Houses must be within the influence area of public buildings (like Schools, Churches, and Taverns) and sales stands to upgrade. The Hub Concept
Optimization tips and micro-decisions
This organic layout is surprisingly more stable than min-maxed computer-generated blocks because it naturally separates foot traffic.
: If residents' needs aren't met, they may riot and destroy their own houses. Placing Soldiers or Fire Brigades near marketplaces can help mitigate damage during these periods of unrest.