DreamWorks assembled a team of traditional animators who had been pushed out of Disney during the "Renaissance." Their resentment became fuel. To capture the scale of Egypt and the Sinai, they developed "2.5D" techniques—blending hand-drawn characters with massive, computer-generated environments.
DreamWorks assembled a team of traditional animators who had been pushed out of Disney during the "Renaissance." Their resentment became fuel. To capture the scale of Egypt and the Sinai, they developed "2.5D" techniques—blending hand-drawn characters with massive, computer-generated environments.
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Ðåéòèíã õîñòèíãîâ • Ðåéòèíã ôîòîõîñòèíãîâ DreamWorks assembled a team of traditional animators who
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