Build A Car To Kill Zombies Script - Infinite R... -

end

LEO (30s, grease-stained, tired eyes) kicks a tire. The tire is flat. He looks up. Build a Car to Kill Zombies Script - Infinite R...

A "field" around your vehicle that automatically damages or deletes zombies within a certain radius. end LEO (30s, grease-stained, tired eyes) kicks a tire

-- Helper: find nearest vehicle (part with a "Vehicle" tag) function findNearestChassis(pos) local nearest = nil local minDist = math.huge for _, obj in pairs(workspace:GetDescendants()) do if obj:IsA("BasePart") and obj:FindFirstChild("VehicleTag") then local dist = (pos - obj.Position).Magnitude if dist < minDist and dist < 15 then minDist = dist nearest = obj end end end return nearest end end LEO (30s

Used to share code across different parts of your game, like defining how much damage a specific "zombie-killing" bumper does. Fast Progress Strategies (No Scripts Needed)