Anno 1701 Production Chains Official
No production chain functions without transport. Anno 1701 uses a warehouse-based system where citizens (or carriers) move goods. Each production building must be within the radius of a warehouse or its own storage. A common failure point is placing a Sheep Farm on one island, a Weaver on another, and lacking a trade route: .
To maximize these chains, you must leverage technological advancements and infrastructure: The Guild House vs. Master Craftsman's Diploma : You can only choose one permanent tech path per game. Guild House : Best for massive, single-good hubs. It provides a 135% productivity boost to one specific good in its area of influence. Master Craftsman’s Diploma : Best for generalized island growth. It gives a permanent anno 1701 production chains
