Resident Evil 0 N64 Prototype Rom !link! Info
According to technical analysis of available clips on The Cutting Room Floor :
Development on the N64 version ceased in 2000. Capcom officially canceled the port, shifting development to the upcoming Nintendo GameCube. The reasoning was sound: the GameCube’s proprietary optical discs offered significantly more storage (1.5GB), allowing for high-definition assets and uncompressed audio that the N64 cartridge simply could not hold without severe compromise. Resident Evil 0 N64 Prototype Rom
For two decades, the existed only in blurry magazine scans. That changed in February 2018. An anonymous collector, allegedly a former Capcom employee from the Osaka branch, dumped the contents of a forgotten developer flash cart into the hands of the Obscure Gamers forum. According to technical analysis of available clips on