~140,000 Runes + chance at Lord’s Runes. RPH: ~2.8 million Runes per hour (beating Mohgwyn Palace by 200k RPH).
The Sacred Relic Sword wave-clearing of Albinaurics remains effective, generating roughly in NG+. However, v1.16 introduces diminishing returns on repeated kills in the same session (an anti-”idle farm” measure). You are now capped at 3 million Runes per hour at this site. elden ring shadow of the erdtree update v1 16rune updated
Potential new gameplay mechanics or the refinement of existing ones to provide a fresh experience. ~140,000 Runes + chance at Lord’s Runes
| Enemy Type | Pre-v1.16 Runes | v1.16 Runes | Change | | :--- | :--- | :--- | :--- | | | 2,500 – 3,200 | 3,800 – 4,500 | +42% Buff | | Curseblade (Lamenter variants) | 4,200 | 6,100 | +45% Buff | | Fire Knight (Messmer’s forces) | 1,800 | 2,200 | +22% Buff | | Horned Warrior (Divine Beast types) | 12,000 | 18,000 | +50% Buff (Major) | | Spirit Ash Scorpions | 1,200 | 800 | -33% Nerf | However, v1
Note: These values scale upward with NG+ cycles. At NG+7, Promised Consort Radahn now drops over 1.5 million Runes.
While the patch notes are technical, they support the massive story expansion of Shadow of the Erdtree , where players follow into the Land of Shadow .
Belurat, Tower Settlement – starting from the “Stagefront” Site of Grace.