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It sounds like you’re referring to a custom map for Warcraft III based on with an AI component. Below are some new feature ideas for a hypothetical "DotA 6.90 AI" map, expanding on the classic 6.8x AI versions.
This is the main draw. The AI in this map is far superior to the standard "AmAI" or "Sparks" AI of official 6.72. map dota 690 ai
The map marks a significant community-driven effort to bring modern Dota 2 mechanics back to the classic Warcraft III engine. Developed primarily for platforms like the Ranked Gaming Client (RGC) , this version—often credited to developers like DracoL1ch —introduces critical balance changes, bug fixes, and features that mirror contemporary gameplay. Key Features and Gameplay Changes It sounds like you’re referring to a custom
Do NOT fill the empty slots with "Computer (Normal)". Instead, type -ai in the chat or leave the slots open. The map's internal script will automatically spawn AI heroes based on the game mode. The AI in this map is far superior
command in chat before picking a character if you encounter AI experience/leveling issues. Popular Community Alternatives
Previous AI maps (like 6.70 or 6.77) had stupid bots. They would run into towers or buy six Iron Branches. The map features: